PROGRAM DESCRIPTION
This course teaches Autodesk Maya 2012. Our programmers need to learn this course so they can create 3D graphics for their game. Later on during the program students will learn how to import Maya-created meshes to their C++ shader engine.
CAREER OCCUPATION
? This is a single course and by itself does not lead to any career path
ADMISSION REQUIREMENTS
? Grade 12 graduate or mature student status (British Columbia 19 years or older)
? Meet minimum English language proficiency requirements.
LEARNING OBJECTIVES
Upon completion of this program the successful student will have reliably demonstrated the ability to
Learn Maya and 3D environment
Polygonal ModelingUpon completion of this program the successful student will have reliably demonstrated the ability to
Learn Maya and 3D environment
Polygonal Modeling
NURBs
Sahding and texturing
Animation in Maya
Lighting, rendering and dynamic effects
NURBs
Sahding and texturing
Animation in Maya
Lighting, rendering and dynamic effects